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Spe J.

@SpEJay

4.6
2

3.5

3.5

100%

3D Modeling & Texuring - Over 15 years experience!

$20 USD / Hour

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United Kingdom (3:23 AM)

Joined on March 2, 2007

$20 USD / Hour

Over 15 years experience with 3D modeling & texturing, Maya & Photoshop being my main software. Game art being my speciality. I'm now a full time dedicated freelancer & guarentee the absolute best quality of work, with the dedication & hard working attitude you expect. I'm also looking for long term working relationships & only commit to one project at a time. Please see [login to view URL] for my portfolio.

Verifications

On time

100%

On budget

100%

Accept rate

75%

Repeat hire rate

50%

Portfolio

Portfolio

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4.6 · 2 Reviews
2 Reviews
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Andre W.

4.6

$40 USD

13 years ago

3D gamelevel design - repost

Awesome job..just what we looked for.Will hire again.

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Andre W.

4.6

$30 USD

13 years ago

Modeling/texuring a Haunted Mansion with exterior and interior scene

Great professional freelancer...We will use this freelancer again for future jobs.

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Experience

Own art

Mar, 1999 - Present

27 years, 2 months

Self

Mar, 1999 - Present

27 years, 2 months

Self taught over the years in many different areas of 3d & 2d design, creating everything from game assets to websites / banners / logo art & even a school logo which is in progress to becoming there fulltime badge for there uniforms / website etc. I have full mastery of Autodesk Maya & Adobe Photoshop, along with much experience in other software apps. Perectly able to build all media including music & video, with direction, part of a team, in a pipeline or just with my own creative imag

Mar, 1999 - Present

27 years, 2 months

3d Character artist / rigging / animation / environmental artist

Mar, 2012 - Jul, 2012

4 months

Playmonster Studios

Mar, 2012 - Jul, 2012

4 months

Was working in a small team building an indie game development studio, working on a TBA MMORPG game, creating most the art assets alone until recently with another artist onboard. This includes my skills as more than just an artist, with both rigging & animation in my pipeline after building my characters. Parted ways with company after producing what the lead designer required.

Mar, 2012 - Jul, 2012

4 months

Beta tester / bug tester / QA

Jun, 1998 - Dec, 2000

2 years, 6 months

Infogrames Sheffield (Atari)

Jun, 1998 - Dec, 2000

2 years, 6 months

Worked in the game development company where i gained a lot of experience within the industry. Beta tested Hogs of War for PC, Driver 2 for consoles & Duke Nukem (don't laugh) Which finally got released this year. Here i learned everything in a multi-team large company known worldwide, got to witness some of the best concept artists on the planet at work & be a part of the whole thing which is game development. I was allowed to access several departments, kid in a candy shop sums it up nic

Jun, 1998 - Dec, 2000

2 years, 6 months

Education

A level Physics

2000 - 2002

2 years

2000 - 2002

2 years

A level Maths

2000 - 2002

2 years

2000 - 2002

2 years

Qualifications

Multiple National Diplomas

2003

BTEC

Certification aquired within schooling which gained some BTEC diplomas, nothing special, just education.

2003

Publications

Driver 2

Infogrames

Beta tester for sometime on this game.

Duke Nukem Forever

Take-Two Interactive

When the game was in development by Infogrames (Atari), i got access to a lot of the design stages of the game all those years ago, which was finally released in 2011. I also got to see the 3d department & i was a beta tester on the game.

Hogs Of War

Infogrames Europe

Got to experience through concept & design, and took part in beta testing.

Certifications

E

Employer Orientation Exam

Freelancer Orientation

Freelancer Orientation

Maya - Level 1

Maya

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