3D Rigging is the art of preparing a 3D character model for animation. Through the process of rigging, the artist implements a series of controls, called "bones" which can be used to move and manipulate the 3D model as if it were a puppet. This allows for a 3D model to be posed for still images as well as put into motion for animating. By creating an armature or rig, an animation artist is able to control a digital object as if it were made of rubber or string.

A great advantages of using 3D rigging is that once it has been set up, many animations can be achieved with a few clicks or keyframes, while still leaving room for the more complex movements should the project require them. The bones in the skeleton are connected directly to the 3D model’s geometry and deform its vertices accordingly, which means that any pose achievable with real-life puppetry can now be simulated in computer imagery with ease.

Heres some projects that our expert 3D Rigging Artist made real:

  • They attached Unreal 5 character skeleton for pre-existing 3d models so they can be used for animations.
  • They outputted videos from fbx files.
  • They skinned characters and their associated weightpaint and rig was created.
  • A Malaysian Muslim girl model with clothing, rigging and simple animation was created.
  • They fixed broken characters rigs for Maya 2023 .
  • The pose of pre existing rigli character in Maya was changed.
  • For Unity platform they modeled and rigged a simple character, ready to be used.
  • They added armature rigs from one character model to two other similar models.
  • Created 3D modeled plus Funko Characters as requested by clients

These rigs have been used by clients across many sectors such as : advertising, games development and virtual reality experiences. With expert knowledge in modelling , rigging, and texturing our team can bring any project to life through animation.

We invite potential clients to post their project on Freelancer.com and hire our expert 3D Rigging Artist will turn their imagination into virtual reality!

Daripada 19,546 ulasan, klien menilai 3D Rigging Artists 4.9 daripada 5 bintang.
Upah 3D Rigging Artists

3D Rigging is the art of preparing a 3D character model for animation. Through the process of rigging, the artist implements a series of controls, called "bones" which can be used to move and manipulate the 3D model as if it were a puppet. This allows for a 3D model to be posed for still images as well as put into motion for animating. By creating an armature or rig, an animation artist is able to control a digital object as if it were made of rubber or string.

A great advantages of using 3D rigging is that once it has been set up, many animations can be achieved with a few clicks or keyframes, while still leaving room for the more complex movements should the project require them. The bones in the skeleton are connected directly to the 3D model’s geometry and deform its vertices accordingly, which means that any pose achievable with real-life puppetry can now be simulated in computer imagery with ease.

Heres some projects that our expert 3D Rigging Artist made real:

  • They attached Unreal 5 character skeleton for pre-existing 3d models so they can be used for animations.
  • They outputted videos from fbx files.
  • They skinned characters and their associated weightpaint and rig was created.
  • A Malaysian Muslim girl model with clothing, rigging and simple animation was created.
  • They fixed broken characters rigs for Maya 2023 .
  • The pose of pre existing rigli character in Maya was changed.
  • For Unity platform they modeled and rigged a simple character, ready to be used.
  • They added armature rigs from one character model to two other similar models.
  • Created 3D modeled plus Funko Characters as requested by clients

These rigs have been used by clients across many sectors such as : advertising, games development and virtual reality experiences. With expert knowledge in modelling , rigging, and texturing our team can bring any project to life through animation.

We invite potential clients to post their project on Freelancer.com and hire our expert 3D Rigging Artist will turn their imagination into virtual reality!

Daripada 19,546 ulasan, klien menilai 3D Rigging Artists 4.9 daripada 5 bintang.
Upah 3D Rigging Artists

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    Status Pekerjaan
    15 pekerjaan dijumpai

    We need a 2D Animator who must be able to do rigging. You will be working on a 1 minute 50 second fun kids music video for 9-weeks. You will supervised by an experienced Animation Director, but you will be working on your own as well. You will need to be able to do rigging and also to animate in Adobe Animate. Bring your sense of humour as well because it is a fun, awesome project! Please send me relevant sample and Please write "Golden" on the top of your proposal..

    $277 Average bid
    $277 Avg Bida
    24 bida

    Hi freelancers, I’m Nathan, an indie dev in Brandon, FL prototyping a UE5.7 martial arts game inspired by Sifu and Absolver (fluid combos, stances, painterly animated style). I need one starter hero character created fully from my concept art. Requirements: • Style: Painterly/illustrated (brush stroke textures, toon-like, not hyper-realistic). Low-mid poly (10k–25k tris) for good performance in UE5. • Character Details: Mature Asian kung fu master (long black hair, serious/intense expression, muscular lean build, barefoot). Black gi outfit (loose pants, wrap-style top, belt, arm wraps) – exact match to attached concept images. • Pose: T-pose or A-pose base for rigging and export. • Rig: Full humanoid skeleton/rig compatible with UE5 Manny/Epic skel...

    $148 Average bid
    $148 Avg Bida
    31 bida

    I'm seeking an Unreal Engine 5 professional to create a character customization system, that I can import into my project compatible with my character model where you can choose different skin colors, clothes and hair. / can send the character, hair and clothing models. I currently only have a few clothing and hair models, so I want it to be easy to import more into the character customization system myself when I can. I also want to make changing hair color possible, and the possibility to select accessories like hats and chains. Also it would be nice if it will be possible for me in the future to set a price for some clothes and accessories to buy with in-game money. My budget is under 30/40€. I have both a first person and a third person character, and I only have one male cha...

    $21 Average bid
    $21 Avg Bida
    13 bida

    Hyper-Real Influencer Pipeline Creation – Football Fan Avatar I’m building a football-themed virtual influencer and need one expert studio or freelancer to take the character from first sketch all the way to a fully rigged, animated MetaHuman inside Unreal Engine 5. The initial avatar will represent a fan of Corinthians ("Fielzão da ZL") and São Paulo ("Tricolouco"), with architecture allowing future customization for other clubs. **ARCHITECTURE REQUIREMENT:** The avatar must be built with parametric/modular architecture enabling future customization for different teams (colors, logos, accessories) without remodeling. Source files must be fully editable. **Here’s the flow:** • **Concept phase** – Final production-ready conc...

    $163 Average bid
    $163 Avg Bida
    14 bida

    I have two FBX humanoid characters that currently sit on entirely different skeletal setups. One of them already drives a complete set of in-game animations; the other cannot share those clips because its hierarchy doesn’t match. Your job is to rebuild the second character’s skin and bones so it uses the exact same rig as the first, letting me drop-in the existing animation library without further retargeting work. You will receive: • Source FBX of the “animation-ready” character, including its full rig and a sample clip. • Source FBX of the character that needs the new rig, fully modeled and skinned to its current bones. What I need back: • Re-rigged FBX of the second character, cleanly skinned to the first character’s joint layout an...

    $20 Average bid
    $20 Avg Bida
    6 bida

    I'm seeking an experienced game developer to create an engaging first-person action/adventure PC game. The ideal candidate should have: - Proficiency in game development engines like Unity or Unreal Engine. - Strong skills in 3D modeling, animation, and game physics. - Experience in designing immersive storylines and dynamic gameplay mechanics. - Ability to collaborate on sound design and integrate AI for NPC behavior. Please provide a portfolio showcasing similar projects.

    $2608 Average bid
    $2608 Avg Bida
    36 bida

    I’m building a One Piece-inspired RPG in Unreal Engine and need a character artist who can give me medium-detail, stylized assets that lean into an exaggerated-anime look. I’ll supply plenty of reference images straight from the series so you can capture the proportions, energy and attitude that define the world. Here’s exactly what I need from you: • Two fully modelled base bodies – one male, one female – with the clean topology necessary for smooth deformation. • Complete, Unreal-ready skeletons (root-motion friendly) plus compatibility with UE’s retarget system. • A robust set of Morph Targets / Blendshapes:  – Body sliders for muscle mass and overall weight  – Facial sliders for head shape, nose, eyes an...

    $189 Average bid
    $189 Avg Bida
    30 bida

    I’m building a project that calls for lifelike 3D characters and I’d like a skilled artist to create them from the ground up, then bring them to life with fluid animations. The models must look realistic—not stylized or cartoonish—so attention to anatomy, skin detail, clothing textures, and believable movement is critical. What I need from you • One fully-textured, game-ready character in a realistic style • A clean, well-organized rig that supports standard body mechanics • A short animation set (idle, walk, run, plus one expressive gesture) exported in FBX or a comparable format • All working files (Maya, Blender, Substance, etc.) so the assets remain editable on my end Acceptance criteria • Model passes inspection in Unity...

    $33 Average bid
    $33 Avg Bida
    10 bida
    Blender Mod Character Rigging
    2 hari left
    Disahkan

    I have a game-mod character that already includes its own mesh and original armature. Unfortunately the armature came into Blender in a completely disjointed state, so Rigify stays greyed-out and no standard rig can be attached. Because this mesh is hard-linked to existing .json and script files inside the mod, the model itself (geometry, bone names, hierarchy) must remain untouched—only the rigging layer may change. What I need is a clean, custom rig built on top of the current structure so I can animate the character in Blender and send those keyframes back to the mod without breaking compatibility. No animation work is required right now; the sole deliverable is a fully functional, animator-friendly rig that respects the original bone ordering and transforms. Please: • Re-...

    $92 Average bid
    $92 Avg Bida
    35 bida
    BeamNG Coliseum Derby Track
    2 hari left
    Disahkan

    I need a simple functional representation of the Coliseum for a BeamNG demolition derby track. The model should feature: - Spectator stands - Dimensions: 270’ long, 150’ wide - Textures/Materials: Concrete and stone Ideal skills and experience: - 3D modeling proficiency - Experience with BeamNG track design - Knowledge of texturing in concrete and stone -It can even be square if easier. -want it to have the Roman feel -don’t need grass or any environment I already have that -I would like our logo engraved on the front It’s WFC -One opening at the front. -I have an idea sketched up if need be

    $250 - $750
    Dimeterai
    $250 - $750
    28 bida
    Kid Music Video 2D Animation
    1 hari left
    Disahkan

    We need a 2D Animator who must be able to do rigging. You will be working on a 1 minute 50 second fun kids music video for 9-weeks. You will supervised by an experienced Animation Director, but you will be working on your own as well. You will need to be able to do rigging and also to animate in Adobe Animate. Bring your sense of humour as well because it is a fun, awesome project! Please send me relevant sample and Please write "Golden" on the top of your proposal..

    $271 Average bid
    $271 Avg Bida
    29 bida

    We are one of the fastest growing YouTube animation channels in need versatile 3D Character Animation Generalists who can own the entire pipeline—from first polygon to the final frame. From character animation, camera work, lookdev, and shader effects in Blender, you will create short sequences that are ready for edit and sound the moment it leaves your workstation. Quality has to match streaming-series standards: believable anatomy, physically correct shading, expressive yet subtle character performances, and cinematic lighting. Working on tight schedules and want to see first look renders almost immediately, so reliability and clear communication are essential. If you thrive under quick turnarounds and can showcase previous realistic work, let’s talk. *Please note that ...

    $384 Average bid
    $384 Avg Bida
    67 bida
    Napoleonic 3D Animation Pack
    5 jam left
    Disahkan

    About the Project We're building a Napoleonic-era real-time strategy game with three factions: France, Austria, and Piedmont. We need a complete animation set for infantry, cavalry, artillery, and command units. Rigs will be provided (or created in Job #1 — we can coordinate). Scope The total scope depends on the final model count (see below), but the unique animation count stays the same either way: Option A (16 models) Unique: 51 Retargeted: 60 Total: 111 Option B (21 models) Unique: 51 Retargeted: 102 Total: 153 Animation Set Per Unit Type Infantry & cavalry: Walk, Idle, Reload, Run, Shoot, Death, Charge, Melee, Retreat (9 each). Artillery crew: Idle, Shoot, Reload (3). Command units (general, officers, drummers, trumpeters, standard bearers, supply): full set TBD &md...

    $7 / hr Average bid
    $7 / hr Avg Bida
    11 bida

    I'm looking for a skilled 3D animator to create a short-form animation featuring a cartoonish skeleton engaging in fighting actions. The animation is intended for entertainment purposes. Key Requirements: - Use of Blender for animation - Cartoonish style with a fun, engaging tone - Skeleton character performing various fighting movements Ideal Skills and Experience: - Proficiency in Blender - Experience with short-form animations - Strong understanding of character movements, especially in fighting scenarios - Previous work in cartoonish animation styles Please provide a portfolio showcasing relevant work.

    $360 Average bid
    $360 Avg Bida
    64 bida

    I’m building a game that calls for a fully-realized, realistic human & some animal characters like horse. I already have concept art and size references; what I need now is an experienced 3D artist who can take those references all the way from high-quality modeling through to a clean, game-ready rig and a first batch of animations. Scope of work • Model a realistic human, animal (full body, clothing and basic props) suitable for current-gen engines. Can use automated 3d modelling & texturing from my 2d ready to 3d artwork. • Create an efficient, deformation-friendly skeleton with clear naming and controllers. Facial rigging for expressions is required. • Texture and bake all maps (albedo, normal, roughness, AO) so the asset drops straight into Unreal or ...

    $141 Average bid
    $141 Avg Bida
    50 bida

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