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    In this project you will develop a 3D math library. You will also develop a test suite for that library that exercises all of the functions. Your library should be resistant to errors and should not segfault or produce undefined behavior. Your library should implement the following functions: void v3_from_points(float *dst, float *a, float *b); // form v3 from a to b void v3_add(float *dst, float *a, float *b); void v3_subtract(float *dst, float *a, float *b); float v3_dot_product(float *a, float *b); void v3_cross_product(float *dst, float *a, float *b); void v3_scale(float *dst, float s); float v3_angle(float *a, float *b); // angle between a and b float v3_angle_quick(float *a, float *b); // angle between a and b; no cos-1 void v3_reflect(float *dst, float *v, float *n); float v3_length...

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    1 bida

    The first task in this project is to write a polygon editor program based on the following description: 1. The vertices of the polygon are defined in a row by pressing the left mouse button. 2. When you press the right mouse button, on the border (at the edges of the polygon), a new point (not necessarily an already existing vertex) closest to the cursor is added, and it is connected between the start and end points of the edge segment. Until the right mouse button is released, this new vertex follows the movement of the cursor, while the polygon is also deformed. 3. The polygon can be made more smoothly curved with the 's' key, the algorithm of which is as follows: A Catmull-Rom spline with a tension of -1 is fitted to the existing peak points, and a spline point correspondin...

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    21 bida

    Assignment using OpenGL and c++

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    16 bida

    Hi i am looking for a Unreal engine C++ developer who can works with Arcgis sdk or Cesium plug-in and able to create WebGL desktop applications for simulations. Also we need to use existing sql or any other database and show the values on the charts. Apply only if you have hands-on experience with WebGL developments. Thank you

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    2 bida

    I need help creating a mug in OpenGL using cylinder and torus. i will share more details in the chat.

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    5 bida

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