I'm mainly experienced in 3D modelling and programming (C#, Java, C++, C, Python, SQL), specifically oriented towards game design and development in the Unity engine (however I'm also well versed in Unreal, generic coding, animation and other fields). I'm also very learned in the workings of computers, anything from fixing simple problems that users might have, to creating complex programs for specific solutions to unique problems.
Aside from computers, I'm very proficient in Maths and logic based problems, and can always find an efficient, often out-of-the-box solution to a problem.
In my spare time, I work on a game of my own, an indie title, in Unity3D. I am constantly learning new skills to apply as a result, and with each new project and passing day, I find my resources, skills, experience, efficiency and expertise growing exponentially.