As a 3D artist with 1.5 year of professional experience, I have developed a strong foundation in 3D modeling, texturing, lighting, and animation. I have worked on a variety of projects, including architectural visualization, product design, and video game assets. I am proficient in using industry-standard software such as Autodesk Maya, 3D Studio Max, Adobe substance painter , Adobe Photoshop , Adobe premiere pro , Adobe after effects, unreal engine , and marmoset. I have experience working in a team environment and have demonstrated the ability to collaborate effectively with other artists, designers, and programmers to achieve project goals. I am a motivated and passionate artist, always eager to learn and improve my skills to create visually stunning and engaging content.