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    Twilio expert Tamat left

    ...microservices, server-side rendering Frontend Development: Languages: HTML, CSS, JavaScript Frameworks: React, Angular, Vue.js Skills: Responsive design, WebRTC for real-time communication, UI/UX Machine Learning: Languages: Python Frameworks: TensorFlow, PyTorch Skills: NLP for conversation, neural networks for avatars, object detection Graphics Programming: Languages: GLSL, C++ Frameworks: Vulkan, OpenGL Skills: 3D graphics rendering, shaders, Nvidia CUDA for GPU acceleration Cloud Computing: Platforms: AWS, Google Cloud, Azure Skills: Serverless architecture, database management, auto-scaling, containerization (Docker, Kubernetes) Database Management: Languages: SQL, NoSQL Systems: PostgreSQL, MongoDB, Redis Skills: Database design, caching, query optimization DevOps: To...

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    ...microservices, server-side rendering Frontend Development: Languages: HTML, CSS, JavaScript Frameworks: React, Angular, Vue.js Skills: Responsive design, WebRTC for real-time communication, UI/UX Machine Learning: Languages: Python Frameworks: TensorFlow, PyTorch Skills: NLP for conversation, neural networks for avatars, object detection Graphics Programming: Languages: GLSL, C++ Frameworks: Vulkan, OpenGL Skills: 3D graphics rendering, shaders, Nvidia CUDA for GPU acceleration Cloud Computing: Platforms: AWS, Google Cloud, Azure Skills: Serverless architecture, database management, auto-scaling, containerization (Docker, Kubernetes) Database Management: Languages: SQL, NoSQL Systems: PostgreSQL, MongoDB, Redis Skills: Database design, caching, query optimization DevOps: To...

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    I need a simple OpenGL project - animated 3D aquarium (C++, Visual Studio 2019/2022). Details: * There should be at least 3 fish swimming around and a couple of waving plants at the bottom * The user should be able to rotate the camera to watch the aquarium from each side * Every object should be textured * There have to be at least 2 sources of light (shades should be visible in the project) * You can use models found online. The drawing code however has to be made by you: - You CAN'T use these procedures: glBegin, glVertex, glNormal, glTextCoord, glRotate, glCreateList, glPushMatrix, glFrustum, gluLookat, glEnableClientState and other similar procedures - You CAN use these procedures: glDrawArrays, glDrawElements, glVertexAttribPointer and procedures from GLM library (rotat...

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    i need a programmer to who can write a cuda or opencl program for seed recovery of crypto knowledge of cuda c++ , crypto and blockchain is mandatory

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    We are seeking a highly skilled developer to enhance the performance of our MMORPG game, developed using OpenGL 1.0. The game is an old mmorpg made in the year 2003. The open gl version must be kept at 1.0 Before joining the job, take a look at it and see if you can find a solution, 2 programmers have already tried this and were unsuccessful. The last one who worked told us this: it wont increase performance, i told you there is problem with "how the vertex data manipulated" so my approach will not work, the problem is : the models or meshes vertex data, are updated each frame which will not make my approach practical, i have nothing to do in this case. Please note that the project focuses specifically on optimizing the game's performance for low-end PC systems. T...

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    We want to distribute our OpenGL-Based media server software via Linux. Appimage looks like a usable way to deploy on multiple distributions. We target solely x64 architectures. The software uses OpenGL, video capture, audio output and input and connects to IO devices via USB. We already have a working .deb workflow and it would be great if you could create an appimage workflow for us that we can introduce into our deployment.

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    Are you a skilled developer with expertise in OpenGL 1.0 and a passion for tackling optimization challenges? We're seeking a talented individual to help us boost the frames per second (FPS) in our MMORPG game. Currently, the average FPS falls below 30, but our goal is to achieve a substantial improvement, targeting a range of 60-120 FPS. Project Overview: OpenGL Version: 1.0 (Non-negotiable constraint) Source: Link to Source Lib SDK 2008: Link to SDK Development Environment: Visual Studio 2022 and SDK 2008 Compile Version: Orig Real Server Debug Test Login Credentials: User: test | Password: test Project Focus: The primary optimization challenge lies in enhancing the FPS for low-end PC systems, particularly in densely populated areas of the game. When you log in as &qu...

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    Project Title: Optimize fps in mmorpg Opengl 1.0 I am looking for a skilled developer to optimize the fps (frames per second) in my mmorpg game. Currently, the average fps is below 30, but I want to improve it to a range of 60-120 fps. The open gl version must be kept at 1.0 Source: In this version that I sent you we use visual 2022 Compile the version: Orig Real Server Debug You can enter the game with these files. User: test pass: test Once inside the game go to the coordinate 170, 127 there you will find the simulation of online players, where the fps drop, the optimization should be focused on this. Before joining the job, take a look at it and see if you can find a solution, 2 programmers have already tried

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    Flyer Pro is a software project for the digital sign industry. It will be used to design content and schedules that will be played on a digital signage player. General specifications: - C++ language - Visual Studio as IDE (QT Creator also acceptable) - QT cross platform development tools to support Windows, IOS, Linux - OpenGL used for video display, live video feeds, video transitions Creation of an application to design the sign content and to simulate the playback to the screen. Phase 1 will include these features: - Configuration of sign size. Signs consist of a matrix of RGB pixels. The X and Y will be set by the user (minimum of 8 pixels). Once set, any new content creation will use these dimensions. - Importing of graphic files (jpeg, png, bmp) to create a frame. Option to ...

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    I run a startup product and I want to hire a dedicated team team that I can use as I leave most of the "coding part". This is not a job for an individual person so ideally ...pretty large product but has been on "auto" for a long time now, sometimes there are some API changes that need to be made or new features that need to be added but overall the product is rather stable. The backend is Python (pretty stable) The front end of React (NextJS ) (stable) Has an iOS app (a major update needed) Has an Android app (no update needed) There is a huge component that is WebGL/OpenGL based so having a deep knowledge of that would be very beneficial. I am looking for a firm that I can pay base monthly retainer fee to maintain the product and then they can charge me p...

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    ...- I will provide a sample app (VS project) which allows to load a .stl file and view the triangulated version of the same. A code will also be present to select a region of the .stl file. Sample .stl file will also be provided. A region of code where re-mesh functionality has to be written is clearly specified. The visualisation of the .stl files are done in OpenSceneGraph (which is a layer on OpenGL). Output - The same .stl file with the selected region re-meshed. Our application is in C++, however we can use a python library if it speeds up the activity and I can integrate the same. Constraints - The app should also re-mesh the visible surfaces. The surfaces could be in multiple planes. The app need not re-mesh the surfaces which are hidden. Please refer to the attached vid...

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    C++ and OpenGL Tamat left

    I am in need of a C++ and OpenGL programmer to assist me with creating new function that creat a sphere and move it to calculate the Euclidean distance for other spheres.

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    ...Implementation of intuitive controls and navigation options for seamless user experience. - Incorporation of advanced features like texture mapping, animation, and lighting effects (optional). Skills and Experience: - Proficiency in web development languages such as HTML, CSS, JavaScript, and frameworks like or Babylon.js. - Experience in 3D modelling technologies and libraries, such as WebGL or OpenGL. - Strong problem-solving skills to address technical challenges related to 3D rendering and performance optimization. - Familiarity with eCommerce platforms and integration of payment gateways would be a plus. Please submit your portfolio showcasing previous web application projects, specifically those related to 3D modelling tools and e-commerce. Additionally, include your est...

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    OpenGL terrain Tamat left

    Visualize a terrain, using colors to indicate height, like attached image. In addition I would like to indicate height-contours with lines, like done on : Should be implemented in c++, using glut. Produced code will be merged into c++ program, using OpenGL 1.2

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    Project Title: Manage GPU 3D usage for OpenGL / OSG (OpenSceneGraph) project Description: I am looking for a skilled developer to manage GPU 3D usage for my OpenGL / OSG project. The desired outcome for managing the GPU 3D usage is optimizing performance. Skills and Experience: - Proficiency in OpenGL and OSG - Strong understanding of GPU management techniques - Experience in optimizing GPU performance - Familiarity with software-based GPU management If you have the expertise in GPU management and optimizing performance, and experience with software-based GPU management on desktop platforms, please submit your proposal. Details: please refer to the attached file. In this file, you can see that we add a part and the GPU usage of the part spikes upto 100%. We think...

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    Creating Geometric models in Real-Time. The models are similar to a DNA molecule, each node is clickable and has multiple properties and information. The for the model there is a huge mathematical apparatus that is underlying and is control by other software as well. Hence and API most be create as well within OpenGL for this process. The model also communicates with remote servers. The model must be Realtime modifiable and concurrently.

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    Creating Geometric models in Real-Time.

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    Project Description: GStreamer Pipeline Debugging I am experiencing codec and opengl source issues with my GStreamer pipeline and I need assistance to record the screen. I am using both command line and graphical tools for debugging. The hardware used is imx8mp EVK. We can join together in resolving the issues.

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    Please see attached file. Project is easy

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    I am looking to develop an OpenGL application for a desktop environment that can take a .stl file and allow the user to select a region. The key functionality would be the ability to select a region of the .stl file and have it highlighted with a color. Please note that the .stl files may have triangles behind the selected surface area. those triangles should not be selected. The attached video shows the operation and expectation is to speed up the selection of the triangle. Current algorithm: Our current algorithm creates a rectangular region. It selects all triangles which are inside the region ( all triangles in the near plane, intermediate planes and far plane are selected). we have an O(N^2) algorithm which checks the distance of each of triangle in relationship with anot...

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    ...emission, and more. Unfortunately, my colleague needs to move on to another project so I need to find someone capable of taking over. The project has been developed with Visual Studio C++, the After Effects SDK, and associated GPU libraries. It is half-done and it compiles fine but still needs a bunch of additional features, as well as bug fixes. Currently it only works with CUDA but it will require OpenCL and Metal compatibility as it will need to be compiled for Mac as well as PC. I am looking for an experienced GPU developer who is willing to take on the project and work with me to see it through to the end. A significant number of features are still required, along with bug fixes, and aforementioned GPU compatibility. I have a detailed list I will be able to share. The ide...

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    C++ 2D Game Developer for OpenGL

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    Microsoft Visual Studio 2022 & C++ OpenGL

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    Use Microsoft Visual Studio 2022 & C++ OpenGL Features: - There will be just two players. One human player and another is computer itself - Please check those three files, and if need compile the files or do whatever that required and develop the interface with layout design and then connect with OpenGL

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    2d Ping Pong Game C++ with OpenGL

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    Use Microsoft Visual Studio 2022 & C++ OpenGL Features: - There will be just two players. One human player and another is computer itself - Please check those three files, and if need compile the files or do whatever that required and develop the interface with layout design and then connect with OpenGL You may follow this github code but make sure you change everything such as developer name, year or other info and make sure it won't be looks like same and follow my requirement to fulfil my features:

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    Use Microsoft Visual Studio 2022 & C++ OpenGL Features: - There will be just two players. One human player and another is computer itself - Please check those three files, and if need compile the files or do whatever that required and develop the interface with layout design and then connect with OpenGL

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    I am looking for a skilled OpenGL developer who has experience working on Linux to help me render 3D models in obj files using C/C++, He should be good with shader programming and opengl concepts Deadline: The rendering of the 3D models needs to be completed within 2 weeks. Existing Libraries: I would like to utilize existing libraries for the rendering process. Programming Language: The rendering code should be written in C++.

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    I am looking for a skilled C# developer to help me create a C# wrapper around a compiled version of a Rockchip NPU SDK library. I have the compiled library and several working samples of it, and am looking for someone to create a C# wrapper for it by the end of the week. Experience with OpenCV, Boost, or OpenGL would be helpful, but not necessary. If you are interested in this project, please apply with a description of your experience and any relevant qualifications, and your desired rate. I look forward to hearing from you!

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    OpenGL,C++ Tamat left

    I am looking for a freelancer who can assist me with both OpenGL implementation and C++ coding for my project. I have relevant files and code snippets that I can provide to the freelancer. I am looking to complete the project in less than 1 week. It's a medical simulation like in this video but without the surgery part. Only the déformations aspect of the organs when the medical tool Tuch them I use bullet physics engine for the physics Skills and Experience Required: - Strong knowledge of OpenGL implementation - Proficiency in C++ coding - Experience with integrating OpenGL and C++ - Ability to work within a tight deadline

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    Please see attached requirements document for a model solar system.

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    I can handle java Only. So i wrote the code with Java. I want to run code on GPU to accelerate the speed(large amount of calculation). I hope you can handle OpenCL or Cuda.

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    I am looking for an advanced C++ developer with experience in OpenGL to C++ application to rotate rendered glyph text into OpenGL framebuffer. The application does not need to be cross-platform and can be platform-specific. I require advanced formatting and styling for the Unicode character display. The ideal freelancer for this project should have: - Advanced experience in C++ and OpenGL - Familiarity with Unicode characters and their rendering - Experience in advanced formatting and styling for text display - Ability to work independently and deliver high-quality results on time The application is here attached to this project proposal. Requirement : The text that is rendered in the for loop here should render this into a brand new texture, and then texture should...

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    The project uses following technologies : Linux, C++, FFMpeg, OpenGL, GLFW, Google Cloud, Cmake -render/issues/79 - Margin for text #79 1. Go to this project : 2. Export the project. 3. You can see that the exported text and the text in the project is slightly misaligned. -render/issues/81 - Android or IoS video export play fast and corrupted Replicate the issue: 1. Go to this project : 2. Export the project. 3. You can see that the exported video has variable speed during the play out time. And the final image is corrupted. -render/issues/57 - First frame is missing in export #57 Replicate the issue : 1. Go to this project :

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    I am looking for an experienced OpenGL C++ developer who can help me resolve some backend video rendering bugs in my medium-sized and moderately complex application. Ideal skills and experience for this job include: - Strong proficiency in C++ programming language - In-depth knowledge of OpenGL and video rendering techniques - Experience with debugging and troubleshooting complex applications - Familiarity with optimising rendering performance - Ability to work independently and efficiently If you have a track record of successfully resolving similar issues and can help me improve the rendering speed of my application, I would love to hear from you. Thank you! Specifically the issues are listed below : -render/issues/81 - Android or IoS video export play fast and corrupt...

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    Hi. I need a standalone c++ windows 64bit application that will load and display c...file ( 2015 or 2018 format) that contains object animation (translation,rotation,scaling), skeletal animation and blendshapes animation (facial models) This can be either an implementation of: or or or via an implementation of the official FBXSDK The application should open an openGL window with a basic UI that allow selection of fbx file to load and play the file. A standard camera pan, zoom and orbit around the object and a basic lighting. No need for materials , shaders and and textures. The project is completed once i have the code, tested it successfully and got the rights for it.

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    Hi saiddz00, I noticed your profile and would like to offer you my project. We can discuss any details over chat. The project is upgrading the code in the link below to Qt 6 (6.4 or 6.5): Unfortunately Qt changed all QSGSimple.. classes due to building on RHI instead of OpenGL. As that is not my expertise, I cannot do that (yet) myself. If you have not worked with these QSG classes before, such as QSGMaterialShader, QSGNode etc, then this is probably not for you. Otherwise it should be easy.

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    Opengl C++ Tamat left

    - Advanced experience in C++ and OpenGL - Familiarity with Unicode characters and their rendering - Experience in advanced formatting and styling for text display - Ability to work independently and deliver high-quality results on time

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    C++ & OpenGL Tamat left

    There are existing project using C++ and OpenGL and I need to add more functions using FBO: Add post processing effects: bloom and vignette Zone applies additional effect: color adjustment, screen distortion. If you are good fit with opengl, please bid with 'opengl' word. It need to be completed in 1-2 days. Thanks

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    hello can you work on C++ & opengl project?

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    There are existing project using C++ and OpenGL and I need to add some post processing effects using fbo: Add post processing effects: bloom and vignette Zone applies additional effect: color adjustment, screen distortion. If you are good fit with opengl, please bid with 'opengl' word. It need to be completed in 1-2 days. Thanks

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    Hi Soumen M., I have C++ & opengl project to add more functions.

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    Hi Tuan T., I have C++ & opengl project to add more functions.

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    Hi Ivan P., I noticed your profile and would like to offer you my project. We can discuss any details over chat.

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    There are existing project using C++ and OpenGL and I need to add more functions: Add post processing effects: bloom and vignette Zone applies additional effect: color adjustment, screen distortion. If you are good fit with opengl, please bid with 'opengl' word. It need to be completed in 1-2 days. Thanks

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    Смоделировать процесс скручивания прямолинейного отрезка жгута из 3-х цилиндрических проводов разного цвета. Скручивание должно выполняться плавно, периодически на положительный и отрицательный угол (т.е. то в одну, то в другую сторону). Параметры изображения (длина жгута, диаметр провода, максимальный угол и шаг угла скручивания, цвета) задавать в диалоговом окне. Поверхность скручивания формировать упрощённо, используя сдвиг.

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    I have an Opengl application developed in c++, it is necessary that all the windows have the Imgui Docking Space activated. Please if you do not have experience in open gl do not make a proposal in this project.

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    We are looking for someone who can develop a front-end UX/UI using IMGUI with OpenGL for our desktop application. This image attached/provided are the details of the project. The final result must be pixel perfect! Tools we use: Slack (for communication) Toggl (for time tracking/forecasting, even for fixed projects) GitHub (for the repository) The goal here is to determine your skillset and expertise, and if all work meets our requirements, we would like to work with you on many more panels in the future. Future panels would be much more complicated, including keyframers, project trees, etc. If you download the free version of Spine from esoteric software, you will get a better idea of the UX/UI complexity we require. Please do

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    Hi Husne H., I have a speech to text project that uses imgui / opengl/ directx /glfw, are you able to assist with re-designing the GUI to fit our needs? Thank you

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