I want to make the such things possible in a mod
1. Breakable
- Allow blocks to have a custom breakable amount set (Like wood one punch breaks, Stone 3 punches breaks)
2. No Water Buckets or Lava Buckets
- Disable Buckets ability to pickup water/lava
3. Loot Chest / Custom Mob Drops!
- Have mobs drop items like stone, dirt, or TnT, Allow players to open Chest with 1-27 loot chances. (Common, Uncommon, Rare, Ultra Rare, Legendary, and God Like)
4. No Mining Open world / Custom Tools & Weapons
- Disable Blocks in open world to be broken without a special Axe, Shovel, Pick Axe, Sheers, Sword, or Hoe.
5. TnT Explodes + TnT Tiers (Common, Uncommon, Rare)
- Allow TnT to Explode at normal rate and still deal area block damage even within water
- Common TnT Deals 3X3, Uncommon TnT Deals 6x6, and Rare TnT Deals 12x12
6. Custom Enchants
- Breakable Max Level: 1: Allow tool to break its block (Axe breaks wood, but still can't break Stone Block in open world.
- Star Dust Max Level: 5 : Apply to a shovel, when breaking Dirt Blocks have a 5% chance to gain x5 dirt.
- Glory: Max Level 5: Killing an Enemy heals you for 10 Hearts and gives you Regeneration II for 28 seconds.
- Broken Armor Max Level 5: Armor that is about to break as a 15% less chance of actually breaking (75% max reduce chance of breaking chance at level 5 Broken Armor)
- Skills Max level 10: Harvesting Wheat, Carrots, Potato's, or Beets has a 1% chance to increase you total hearts by .10th of a heart
- Life Lessons Max level 10:
Taking ANY damage has a 4% chances to be ignored
(Many more)
7. Custom farming Harvest / Block Loot
- Allow blocks to give players permanent buffs
- Breaking Obsidian has 5% chance to give you .25 more damage added to current weapon
- Breaking Emerald Ore has a 2.5% Chance to give you 3% Lucky Chance
(Lucky Chance effects mining Fortune + per 100% Lucky Chance gained)
- Breaking Diamond Ore has a 2.5% Chance to give you 3% Lucky Chance
- Breaking Iron Ore as a 2.5% Chance to give you 2% Protection Bonus
(Protection Bonus adds = 1 reduced damage from physical attacks Arrows, Swords, Crossbow (Crossbow Disabled)
8. Items Blacklisted
- Don't allow items added into the game past 10.0 Version of Minecraft
9. Buy Land / Fortress
- Allow a player into a 256x256 Plot that is locked and they have to buy each block to unlock it. Each Block cost $100 Here players can't be grieved. They only receive 1/5th of prices they sell from this Plot to market.
10. Many More mods.
I need a estimate of how much this cost. Thanks
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