code augmented reality using an junaio channel and metaios AREL java script
$30-250 USD
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Disiarkan hampir 11 tahun yang lalu
$30-250 USD
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I would like someone to code an augmented reality application for an junaio channel using junaio / metaio AREL XML or preferable the junaio / metaio AREL JavaScript.
Please have a look to :
[login to view URL]
[login to view URL]
The channel will be a glue channel and should do the following
1. Load an png-bitmap fixed to screen
2. Wait for tracking the reference image
3. Once the reference image is tracked it should:
• play a sound
• load the first 3D Model (*.obj) out of a set of models
• display 6 buttons (next, previous, color, pattern, info, buy)
• if "next" is pressed it should load next 3d-model
• if "prev." is pressed it should load prev 3d-model
• if "colour" is pressed it should load same 3d-model with next colour until the last colour is reached. Than load first colour again.
• if "pattern" is pressed it should load same 3d-model with next pattern until the last pattern is reached. Than load first pattern again.
• if reference is lost it should store which was the actual model, colour and pattern and go back to no 1
The code should use an easy to edit xml file where the url or path to the 3D models is referenced for example:
The code should use an easy to edit xml file where the url or path to the 3D models is referenced for example:
""
""[login to view URL]""
""
""[login to view URL]""
""[login to view URL]""
""[login to view URL]""
""
""
""[login to view URL]""
""[login to view URL]""
""
""
in case of using *.md2 or *.fbx models only the texture might be exchanged. The basic model should be reused and stays unchanged. The xml should look like this in this case:
""
""[login to view URL]""
""
""[login to view URL]""
""[login to view URL]""
""[login to view URL]""
""
""
""[login to view URL]""
""[login to view URL]""
""
""
To keep it a little bit easy there is no need to load mixed type of models. There will be either obj or md2 / fbx.