Hello,
I'm Ahmad Ayaz, an experienced freelance animator interested in working on your project. I have a track record of successfully handling animation projects, specializing in animation transfer and character rigging.
To better understand your project, I would appreciate it if you could share the Maya file, including character meshes, skeletons, controls, animations, camera, and equipment. This will help me assess the complexity and understand the animation transfer process.
Based on your description, I understand that you need the equipment from Maya to be imported into Unreal Engine and synchronized with the existing animation. Additionally, the character needs to be replaced with a MetaHuman in Unreal Engine 5, wearing swimming sports clothing.
I will deliver the UE5 file and an MP4 of the animation. The MP4 will be 960x540 pixels and 196 frames long, using the same camera angle as the Maya animation. The character in the video will have a realistic PBR appearance consistent with MetaHumans, with detailed skin and hair rendering.
Please provide specific deadline and budget information for the project.
I am committed to delivering high-quality work and building long-term relationships. Let's discuss your project further and bring your ideas to life.
Best regards,
Ahmad Ayaz